VALVE AIMS TO COMBAT DOTA 2 TOXICITY WITH A CS: GO-STYLE 'OVERWATCH' SYSTEM
Wednesday, 21 October 2020
Valve is taking steps to reduce smurfs, overcrowding, and toxic behavior in Dota 2, which is not a blizzard shooter with activities that involve implementing an overwatch-like system, but CS: GO the organization's "qualified and experienced members of the community” who review and act on reports of player toxicity Ability.
First launched in 2013, Overwatch CS: GO offers players the ability to upload game clips that they believe have evidence of fraud or grief.
However, instead of waiting for the valve to operate, it is sent to an "investigator" who will examine the clip to determine if a crime has occurred. Everything is anonymous, so there is no risk of anyone getting pissed off because of the pre-existing beef, and as the number of game activity researchers is higher than otherwise it increases the odds of offenders being caught, and in theory, at least reduces the chance of bad behavior in the first place.
CS: GO's overwatch focuses primarily on preventing cheats rather than poisoning - "Penalty for a suspect is proportional to their behavior. Suspicious convicts are given a moderate cooldown, while cheats are completely eliminated from the game" - Counter-Strike Blog It should be a very direct transmission, however, at this point, the valve does not release any details about what is on the mind.