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GODFALL DEVELOPERS GIVE AN EXTENSIVE PEAK AT THE PLAYSTATION 5 GAMEPLAY

Godfall, the Gearbox published action-adventure for the PlayStation 5 and PC, got a more detailed view during Thursday’s State of Play event. Players will be given rewards for being aggressive, risk-taking, mastering combat combinations, and dominating their oppenents, said developer Counterplay Games.

GodFall was first revealed at The Game Awards 2019, since then, with the exception of a couple of leaked old work-in-progress footage back in January and a somewhat extended trailer shown at the PS5 Future of Gaming event last June. In the revealed trailer, Godfall game director Keith Lee gave players a tour of the game’s five different weapon classes and the player character’s special abilities, and how they combine to give some sick move execution in Godfall.

Lee emphasized that all of the game’s loot and gear is unlocked through gameplay, with no microtransactions of any kind, nor any waiting on new content to be delivered or patched in. “It’s all in the game on day one,” Lee said.

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